Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography


Featured Threads
  inspiration alert!!!
(37 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies)
  Maxforums.org Members Gallery
(516 replies)
  SON OF POST YOURSELF
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

Confused about linear workflow
show user profile  xcloudx
Edit: Figured it out, my lights only had 1 subdevision. Raising em to 12 completely removed all noise and lowered render time.

Hey i'm new to rendering and i've been learning about this linear workflow and working in 2.2 gamma but im confused by it. Namely the darkness of the image and how it interacts with anti-aliasing.

I've got max, input bitmap and vrays color mapping at 2.2 gamma.
When rendering and displaying the image in sRGB space it looks passable overall but if i set the color mapping to 4.4 gamma and disable display in sRGB i can lower my anti-alaising and get a much nicer looking image in less time.
In areas of reflectivity and high contrast it really shows, in 2.2 gamma they just look splotchy and aliased

Am i doing something wrong? I really don't understand why i should be using 2.2 color mapping gamma like the tutorials i am finding say to when it gives me very nasty looking reflections at much longer render times.
I don't have "Dont affect colors (adaption only)" checked, that seems to just make it even darker.
read 241 times
2/5/2012 3:11:57 PM (last edit: 2/8/2012 11:26:15 AM)
#Maxforums IRC
Open chat window


Support Maxforums.org