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conforming to nurbs object
show user profile  Lukel
Hi there,
Two part question here. I have an object ive created from a nurbs surface which is intended to be a building for work. I need to place floor plates in it but want to know if there is an easier way to do it than how im currently doing it. Currently im placing a slice modifier on the nurbs surface and moving it to the level that I want a floor plate. Im then tracing a line around that shape and then extruding it. Problem is ofcourse its not very dynamic and if i want to move the floor plate I have to go through the whole process again. Could someone suggest and easier way of doing this that was perhaps dynamic. Ideally a shape or polygon that would conform to the inside shape of the nurbs object.
Any thoughts would be much appreciated.

The less important question is if I am drawing a line in any view and then want to zoom out or in without cancelling out of the line im drawing how would I do that. Currently im just cancelling out of the line and then joining up each segment at the end.

Many thanks.

read 534 times
4/1/2008 5:24:47 AM (last edit: 4/1/2008 5:24:47 AM)
show user profile  Dave
Nothing springs to mind for your first issue, though it certainly is an interesting problem... that i'm sure no doubt has a few work-arounds.

For your second issue, use "I" on the keyboard to centre the view based on the location of the cursor.

"I flew over Egypt once"

read 528 times
4/1/2008 5:32:29 AM (last edit: 4/1/2008 5:32:29 AM)
show user profile  Lukel
Hi Dave,
Thanks for the tip. A small one but a good one.

On the first issue maybe its something better suited to some sort of generative design software?
Or perhaps just a bit of scripting which I know nothing about. Either way thanks on the "I" key.


read 526 times
4/1/2008 5:35:31 AM (last edit: 4/1/2008 5:35:31 AM)
show user profile  Lukel
A little adendum to that last question.
Is it possible to use the arc rotate tool without ending the line you are drawing?
So youre drawing a line and need to flip the view around but dont want to end the line you are currently drawing.
Many thanks

read 501 times
4/1/2008 4:31:49 PM (last edit: 4/1/2008 4:31:49 PM)
show user profile  Dave
Not that i'm aware of. If it's THAT important, you could start in your 'opposite' view... hit Ctrl+C to put a camera there. (Then hit P to go back to perspective)... go to the original view, start drawing, and when it comes time to change view, hit "C", select the camera... continue drawing the line.

"I flew over Egypt once"

read 497 times
4/1/2008 4:43:15 PM (last edit: 4/1/2008 4:43:15 PM)
show user profile  Lukel
Nice work around Dave , Thanks. Its just that its a feature I use all the time in my cad software.
read 490 times
4/1/2008 4:50:03 PM (last edit: 4/1/2008 4:50:03 PM)
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