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Complex window frames
show user profile  Nithel
Hey everybody.
I'm relatively new here. I made this account a while ago, but never really used it. Now I've been getting back into 3D, and now I need some help :-).

So I have this, and I need to turn it into an observation bubble for a spaceship so it looks like it's made of glass.

Part of this involves making a frame along all the edges, like I've partially done here:

In that second screenshot I took a bunch of boxes, placed them where I wanted the frames to be and started manually stitched them together. It's a pain though, all the joints have to be manually cut and stitched. It gets skew, looks bad and takes hours to do manually.

I tried using the Lattice modifier, but it's horrible. from a distance it could maybe do, but I need to be able to get up close, and ideally the joints need to look like they're actually connected.

Is there a better way to do this? A plugin or modifier of some kind would be fantastic, but otherwise how would you go about doing this manually?

(ps. is there a way to embed images into the post?)

read 345 times
2/19/2012 10:28:05 PM (last edit: 2/19/2012 10:28:05 PM)
show user profile  Garp

read 333 times
2/19/2012 11:17:41 PM (last edit: 2/19/2012 11:17:41 PM)
show user profile  kiko
this might help:

you might want to look into polygon id and multisubobject materials for it to work properly.

F1 is your friend here...


-- David --
read 312 times
2/20/2012 4:20:23 AM (last edit: 2/20/2012 4:20:23 AM)
show user profile  Nithel
Thanks so much, that's perfect!

Thanks for the keywords, I'll take a look at those :-). I'm guessing multi/sub-object would be for applying different materials to the frame and the glass

read 288 times
2/20/2012 12:01:05 PM (last edit: 2/20/2012 12:01:05 PM)
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