Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography


Featured Threads
  inspiration alert!!!
(37 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies)
  Maxforums.org Members Gallery
(516 replies)
  SON OF POST YOURSELF
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

Complex window frames
show user profile  Nithel
Hey everybody.
I'm relatively new here. I made this account a while ago, but never really used it. Now I've been getting back into 3D, and now I need some help :-).

So I have this, and I need to turn it into an observation bubble for a spaceship so it looks like it's made of glass. http://f69.myupload.dk/getfile/1h4q18ISF

Part of this involves making a frame along all the edges, like I've partially done here: http://f69.myupload.dk/getfile/1sxjun_ft

In that second screenshot I took a bunch of boxes, placed them where I wanted the frames to be and started manually stitched them together. It's a pain though, all the joints have to be manually cut and stitched. It gets skew, looks bad and takes hours to do manually.

I tried using the Lattice modifier, but it's horrible. from a distance it could maybe do, but I need to be able to get up close, and ideally the joints need to look like they're actually connected.

Is there a better way to do this? A plugin or modifier of some kind would be fantastic, but otherwise how would you go about doing this manually?

(ps. is there a way to embed images into the post?)

Thanks!
read 345 times
2/19/2012 10:28:05 PM (last edit: 2/19/2012 10:28:05 PM)
show user profile  Garp
http://www.maxforums.org/grotey/faq.html#1





read 333 times
2/19/2012 11:17:41 PM (last edit: 2/19/2012 11:17:41 PM)
show user profile  kiko
this might help:
http://screencast.com/t/Ht6ISzfyvcn

you might want to look into polygon id and multisubobject materials for it to work properly.

F1 is your friend here...

cheers,

-- David --
read 312 times
2/20/2012 4:20:23 AM (last edit: 2/20/2012 4:20:23 AM)
show user profile  Nithel
Thanks so much, that's perfect!

Thanks for the keywords, I'll take a look at those :-). I'm guessing multi/sub-object would be for applying different materials to the frame and the glass


//David
read 288 times
2/20/2012 12:01:05 PM (last edit: 2/20/2012 12:01:05 PM)
#Maxforums IRC
Open chat window


Support Maxforums.org