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How do I make a model's colours fade and become invisible slowly?
I can't do this in the materials modifier as the character is a snapshot mesh of the real thing, and fading the colours would make the orginal model in the scene fade too.
I have tried to do it in the track view curve editor, however all I am getting is an instant dissapearance of the model.
any ideas of how I can make the snapshot model fade and become invisible slowly?
read 669 times
4/28/2008 11:00:19 AM (last edit: 4/28/2008 11:00:43 AM)
"However all I am getting is an instant dissapearance of the model."
Is this because you are using Mental Ray? mental ray doesnt support the visiblity track.
The way you could have a go at is animating the opacity value of the material via the material editor.
Either that or render the fading mesh as a separate pass and fade it in post production
read 663 times
4/28/2008 11:03:53 AM (last edit: 4/28/2008 11:03:53 AM)
Just when one looks at the complicated solution, the solution actually is so simple! Used scanline renderer and worked brilliantly!
read 638 times
4/28/2008 12:56:20 PM (last edit: 4/28/2008 12:56:20 PM)
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