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show user profile  3joez
Starting this character, wanna do something like a medieval cleric with a cloak.
If you find good references, throw them at me.

read 785 times
2/29/2012 6:06:09 PM (last edit: 2/29/2012 6:06:09 PM)
show user profile  ccampbell
cool so far a bit creepy for sure. nice start dont skimp on the textures/shaders.

$Entrepreneur = if((Designer + Engineer)*Programmer){Problem Solver};

read 770 times
2/29/2012 6:23:51 PM (last edit: 2/29/2012 6:23:51 PM)
show user profile  LionDebt
Looks good so far. I think the forehead is too high, the ears are 'much' too big? and the symmetry is obvious - but great start :)
read 742 times
2/29/2012 7:54:41 PM (last edit: 2/29/2012 7:54:41 PM)
show user profile  3joez
Yeah, I'm breaking symmetry when I'm happy with the foundations. I'm gonna give him a nice expression, too. Done what you guys told.

read 715 times
2/29/2012 11:21:18 PM (last edit: 2/29/2012 11:21:18 PM)
show user profile  Mr_Stabby
stay a while and listen

read 693 times
3/1/2012 4:46:04 AM (last edit: 3/1/2012 4:46:32 AM)
show user profile  3joez
Nice, Stabby.
read 684 times
3/1/2012 7:12:39 AM (last edit: 3/1/2012 7:12:39 AM)
show user profile  3joez

read 666 times
3/1/2012 3:29:56 PM (last edit: 3/1/2012 3:29:56 PM)
show user profile  Setherial
going great man!
read 659 times
3/1/2012 3:39:45 PM (last edit: 3/1/2012 3:39:45 PM)
show user profile  Dave
Have you looked at Deckard Cain yet? (Diablo game(s) NPC):

"I flew over Egypt once"

read 645 times
3/1/2012 4:51:26 PM (last edit: 3/1/2012 4:51:26 PM)
show user profile  3joez
Oooh, thanks, so many objects to equip....
read 626 times
3/1/2012 5:44:27 PM (last edit: 3/1/2012 5:44:27 PM)
show user profile  3joez
Still lots of tweaks to do but basically the overall composition is there

read 610 times
3/1/2012 11:10:17 PM (last edit: 3/1/2012 11:10:17 PM)
show user profile  3joez
Ok, what do you think, so far?

read 579 times
3/3/2012 3:20:25 PM (last edit: 3/3/2012 3:51:44 PM)
show user profile  advance-software
looking very stargate ori

read 576 times
3/3/2012 3:23:35 PM (last edit: 3/3/2012 3:23:35 PM)
show user profile  bonzepeet
Model is looking great! Good job so far!

The lighting looks like a bit strange to me - right now he looks like he's outside at night yet he has a very strong white light source coming from above left, where I'd expect the key light to be from the orb with maybe a contrasting rim light behind the character. Hope you don't mind but I've done a very quick and crappy paintover to show what I mean;

Might not be where you wanted to go with it, of course :)

read 558 times
3/3/2012 5:12:15 PM (last edit: 3/3/2012 5:12:15 PM)
show user profile  Octopuzzy
The stars are pretty distracting...I'd push them 'back' to make the character stand out more.
Just skipping the glow effect on them would probably do it.

read 551 times
3/3/2012 5:26:38 PM (last edit: 3/3/2012 5:26:38 PM)
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