Forum Groups
  All forums
    Help & Feedback
      Work in progress
      Finished Art
      Non-Max related

Featured Threads
  inspiration alert!!!
(36 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies) Members Gallery
(516 replies)
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

is there classification for topology?
show user profile  moid1111
eg: planar with acute angle like diamonds and crystals in general

if possible tell me about:
biological organism topology.
aliens topology.
machines topology.
any topology you know .
read 512 times
7/24/2012 10:32:12 PM (last edit: 7/24/2012 10:32:12 PM)
show user profile  herfst1
There are only 3 classifications:

The good topology, the bad topology and the ugly topology.
read 506 times
7/24/2012 10:40:47 PM (last edit: 7/24/2012 10:41:08 PM)
show user profile  moid1111
thats classification by quality

what i want is classification by planes relationship,if someone know
read 486 times
7/24/2012 11:42:39 PM (last edit: 7/24/2012 11:42:39 PM)
show user profile  Black Mariah

I think it was Socrates who said... "I drank what?"

read 470 times
7/25/2012 12:44:36 AM (last edit: 7/25/2012 12:44:36 AM)
show user profile  Error404
Yea, none that I know of, other than quality related.

Speaking of which, I remember a while back someone posted some links that had examples of real nice topology for various kinds of tricky modeling situations (both mechanical, and organic, probably in two different links) specifically with regards to mesh smoothing.

I'd love to browse through those links again, if anyone remembers what they were! -

read 456 times
7/25/2012 3:07:08 AM (last edit: 7/25/2012 3:08:37 AM)
show user profile  Mad-Dog-Bomber
Somethin like dis?

read 442 times
7/25/2012 4:43:37 AM (last edit: 7/25/2012 4:43:37 AM)
show user profile  Garp
The only 'classification' I can think of is whether you go for an all-quad (or almost all-quad) topo or you just don't care. You might want the first for various reasons, like subdivs, controlled deformation, etc. Or you just don't care and define your surface by adding edges where you need them.

read 441 times
7/25/2012 4:46:20 AM (last edit: 7/25/2012 4:46:20 AM)
show user profile  Mad-Dog-Bomber
Oh hell, Ill throw this in here too!

read 440 times
7/25/2012 4:46:54 AM (last edit: 7/25/2012 4:46:54 AM)
show user profile  jareu
thanks for that MDB, thats gold!

He who says it cannot be done is interrupting the man doing it.

read 427 times
7/25/2012 7:25:59 AM (last edit: 7/25/2012 7:25:59 AM)
show user profile  jStins


read 389 times
7/25/2012 6:00:22 PM (last edit: 7/25/2012 6:00:22 PM)
show user profile  moid1111
@jS interesting link
read 377 times
7/25/2012 9:33:54 PM (last edit: 7/25/2012 9:33:54 PM)
#Maxforums IRC
Open chat window