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Charecter Animation
show user profile  Sam from Idola
I'm having a bit of trouble animating some charecters. I've riged the charecters and they animate ok, but when i merge the charecter into a scene and try to move him around, parts of the mesh seem to strech out of place.

This is for a university project i'm workin on, so if anyone knows why this is happening with my charecters, help would be much apreciated! :)

cheers x
read 645 times
4/10/2008 10:56:02 AM (last edit: 4/10/2008 10:56:02 AM)
show user profile  LordPanzer
Pictures, man. Pictures and details.

Insanity is just a state of mind

read 628 times
4/10/2008 11:29:15 AM (last edit: 4/10/2008 11:29:15 AM)
show user profile  Sam from Idola
Photobucket

Photobucket

Photobuckety271/Sam_41_/ManinscenceI.jpg" border="0" alt="Photobucket">

Photobucket

like that
read 606 times
4/10/2008 1:33:03 PM (last edit: 4/10/2008 1:33:03 PM)
show user profile  brazz
seems like a skinning problem. cant really help ya there mate. hope someone here can





read 593 times
4/10/2008 1:45:23 PM (last edit: 4/10/2008 1:45:23 PM)
show user profile  mattymoose
those are vertices that aren't skinned to any bones, you need to either A) expand the envelopes of your bones so all the verts are included or B) select the vertices and assign them to the correct bones using the Weight Tools dialog.


read 588 times
4/10/2008 1:54:26 PM (last edit: 4/10/2008 1:54:26 PM)
show user profile  Sam from Idola
awsome, cheers man, i'll put your name in the credits!
read 582 times
4/10/2008 2:06:29 PM (last edit: 4/10/2008 2:06:29 PM)
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