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character build
show user profile  ulisei
dear MF -

my aim was to build an easy to animate character from scratch for my own animation exercises.
did a dozen characters or so before, but none of them was neither ready-made nor worth showing (imo).

started modeling this guy 3 days in may this year, after that: 3 months pause.
took another sparetime of 3 days in august fo the morphtargets. somewhat 3hours a day
rigged it in early september twice, first attempt failed.
i add controller for the body movements and the face morphtargets, wich i never did before
these gives me really headaches but at least very helpful, really worth the effort.
today i`m skinned it via weight table and set him in a "somewhat happy-dancing-pose"
as self-reward for the reason i came that far this time.

whats still missing:
no uv-layout, no texture (did some in between but i was unhappy with, deleted)
no squash & stretch function (should it really have some?)

what i would like to add:
a normal map, never did before too
phonemes, only basic facial expressions so far
some dreadlock hair style
...

now my QUESTIONS:
- where is this "character-function" wich binds all together under a "master-controller", to store poses and such
- should i attach the cap to the body to avoid overlapping ? but when i do this, i´m afraid, the cap´s shape shifting
- not sure about eyebrows - there is so little space between the eyes and the cap...
- does it need teeth and tongue under every circumstances ?
- and, last but not least: if you like it, what do you expect from this character to do?


C&C please!


Photobucket


Photobucket
















read 601 times
9/22/2011 11:39:15 PM (last edit: 9/22/2011 11:57:34 PM)
show user profile  Davious
nice face rig, I tried that once and it failed :)

This looks like a cousin of groteys sig. :)

I like him I think eye brows would help the expression. Where did you learn to do the controller rig is it just shapes linked as constraintes to the morph targets ? is there a tutorial ?
need input

" Difficult, yes. Impossible , no..."
read 597 times
9/22/2011 11:45:20 PM (last edit: 9/22/2011 11:45:20 PM)
show user profile  ulisei
http://www.traptcg.com/content/advanced-face-rig-3d-studio-max-part01

[edit] and jason osipa´s book: stop staring

[edit2] and of course not forget to mention the maxforums.org where i have learned all the basics ;)


[edit3] first very bad error i´ve noticed now is that the hip-to-upper-leg-joints are far out of place. hope to get rid of with better skinning, shame on me...

would work as it is eventually, but not in such extreme poses...



read 595 times
9/22/2011 11:48:52 PM (last edit: 9/23/2011 1:21:00 AM)
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