Forum Groups
  All forums
    Help & Feedback
      Work in progress
      Finished Art
      Non-Max related

Featured Threads
  inspiration alert!!!
(37 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies) Members Gallery
(516 replies)
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

Changing parts of an image for a client
show user profile  npcph
I have a builder who i was talking to about doing some renders for him. He also wants to know if it is possible to provide me with an image of the front of a house, and being able to change the siding, windows and roof to be able to show a client what it will look like. I know i can do it in Photoshop, but was wondering if anyone had any other suggestions on a way to do this. He doesn't want to do a full 3d for it, just something to show to a client what these changes will look like. I was also thinking if there might be an option that i can use on a tablet that i can sit down and go through colors with a client.

I would appreciate any suggestions.


read 482 times
9/30/2015 9:52:36 PM (last edit: 9/30/2015 9:52:36 PM)
show user profile  LionDebt
If the house is "generic" I would think the easiest way to do it would be to render out elements in passes then build a website allowing the "user" to pick and choose what "look" they wanted.

Ie. Red roof tiles, grey pebbledash walls, oak timber frames and shiny windows etc.

Lots of work though - to do it super properly. Not so bad if ultra realism isn't required, just lots of good textures + material editor work + render time.
read 460 times
10/1/2015 1:06:15 AM (last edit: 10/1/2015 1:06:46 AM)
show user profile  ijzerman
mm, dirtiest way to do it is do it in After Effects.
Render out your image with multimatte so you have some masks.
Then make a precomp where you can place 2d images of whatever you want to change, replace bricks or something.
Match the perspective of the precomp using corner pin, same as distort transform in photoshop. Mask if needed.

By making a sequence of variations in the precomp, you can scrub trough the timeline and the image changes by itself. Bit timeconsuming but you can automate most of the stuff.
Hope it helpt :)


Pushing buttons since "86
read 448 times
10/1/2015 8:44:19 AM (last edit: 10/1/2015 8:44:19 AM)
show user profile  STRAT
he's a builder. rough and ready, time is money, quick and easy, pretty uninterested in perfection and finesse. so first off, dont consider wasting your time on the artistic and perfection approach. he wont be interested and it wont be appreciated.

I'd render up a standard, low res, un-photo real image(s) of his house or the house in question, then use an app like a photoshop app or something to quickly show the chap what changing colours will do. pasting rough and ready windows/doors in. flood filling textures onto walls or roofs etc. All on a tablet, all out on site.

this should be what he's after. i'd look for an app for yourself that has these photoshop like abilities (there's tons out there) and get practicing :)


read 441 times
10/1/2015 10:08:57 AM (last edit: 10/1/2015 10:17:36 AM)
#Maxforums IRC
Open chat window