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Changing time in bitmap maps
I want a video to start playing 15 frames into the GLOBAL SCENE time, not the local bitmap parameters. If I adjust the video within the material bitmap roll out, (lets say I put start at frame 15) i simply cuts the first 14 frames of the video and still starts at frame 0 of the GLOBAL scene time.
I could do this by adding additional frames to the video on an editing software, but my scene requires lots of videos to be changed and synchronized... which is a hassle.
Any way to make 3ds start playing a video at a given frame from the SCENE?
Thanks in advance...
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8/3/2009 2:53:27 PM (last edit: 8/3/2009 2:53:27 PM)
Make and animate a composite material.
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8/3/2009 11:58:39 PM (last edit: 8/3/2009 11:59:45 PM)
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