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Change multiple biped keys
show user profile  addi
Hello, could i have some advice here ....
I've been using max for a long time, but hadn't the use of biped that much until now. And i'm facing a problem:
on my walk animation i try to modify many keys at the same time to adjust some rotation value.

i've tried some ways including moving keys inside workbench, and also the very abstract 'change multiple keys' menu. None of that could get me my adjustment right. Is there a simple process, to set a change on mutliple keys ? Thanks in advance ..........
read 599 times
11/1/2014 3:50:55 PM (last edit: 11/1/2014 3:50:55 PM)
show user profile  herfst1
Not entirely sure what you're after without seeing the animation, but I'd use the curve editor and select all the verts (of the curve you want to adjust) and move them up or down (or left and right).
read 584 times
11/1/2014 6:27:11 PM (last edit: 11/1/2014 6:27:11 PM)
show user profile  addi
Hello again hersft1 , thanks for your quick response, that helps.
Actually it is a walk cycle, but the foot of my character is not right flat on the floor
Here is a screen:

My main question is how can i just correct this on all keyframes, as it is turned on all along (it's an import problem)
as i have to change the three curves at the same time
Is that even possible a simple way? Thanks.
read 515 times
11/7/2014 12:40:39 PM (last edit: 11/7/2014 8:19:05 PM)
show user profile  addi
Hello sorry to be boring but i've had information that i should use animation layers, to make some modification only on the biped's foot .......
but the problem is, i can't really create a new animation layer on my foot. Thanks for your help! ^^ ...
read 466 times
11/12/2014 9:21:52 AM (last edit: 11/12/2014 9:21:52 AM)
show user profile  addi
Hello, everyone, does someone know if or how animation layers works with biped? Thanks
read 445 times
11/13/2014 10:44:09 PM (last edit: 11/13/2014 10:44:09 PM)
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