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Career change to 3D work from IT
show user profile  CarnivoreMan
Hey all, I fell into my "Backup career" option as an IT guy instead of my original intent of doing 3D work for income... now that I've been doing this IT work for 6 or so years, I'm thinking I should begin a transition back to my original plan. I have house payments and debt so I cant make any wild changes with high risk, but I'm curious to hear some opinions or experiences on how this change could occur or how it has for others.

Also, having been off the boards and out of the 3D community for a number of years I'm not up to date on the current trends and traps. I know for most of that I can just learn myself through reading and research.

I've seen a few sites that provide a place for companies/folks to post contract gigs, where artists can bid. This seems like a convenient way to get some small side cash while building my skills. (I don't expect this to be a cash cow by any means)

Is this a bad idea or are there certain pitfalls to avoid with this?

Currently I have a legal copy of 3DS max 9 and Photoshop 6. I intend to stay 100% legal, and cant go out yet to upgrade to the latest and greatest.

I know I'm asking a pretty broad question that I could see gather a number of differing opinions, but I'm anxious to hear it, regardless of your view.

Thanks all! .. and hopefully I can get my 'ol sig fixed on here too. =) .. and maybe update it.

read 479 times
3/28/2010 8:19:37 PM (last edit: 3/28/2010 8:19:37 PM)
show user profile  donvella
Hey mate,

have you ever thought of looking into technical 3d work? Such as coding for shaders, and max script and the like? Game pipelines need guys who can code for 3d engines, and if you are in the pipeline, its never too difficult to ask for a shot at something else. Once you prove yourself, im sure it wouldnt be too difficult to get the job of your dreams.

Hope this helps.

read 445 times
3/29/2010 1:23:52 AM (last edit: 3/29/2010 1:23:52 AM)
show user profile  CarnivoreMan
Thats not a bad idea. I do enjoy scripting/programming, though I'd have to do some serious relearning as I've let my skills there slip.

I'll do a bit of research in that direction, Thanks!

read 423 times
3/29/2010 3:00:31 AM (last edit: 3/29/2010 3:00:31 AM)
show user profile  donvella

I assumed when you said IT you meant coding, programming work.

Let me rephrase then.

Just get a good demo reel of what you want to do either animation (only using rigs), 3d modelling/texturing, compositing, whatever just be specific. Make it dynamic, and send it around everywhere and listen to the advice you receive about improvement, then improve.

Send another reel 6 months later if you didnt get a job the first time, and if you have improved, people will notice.

Determination is your best bet getting into this industry.

I suggest dont make it longer then a minute, look at some reels on this site (theres been a couple of great ones lately) and around the net, and see what happens. good luck with that.

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3/29/2010 7:26:02 AM (last edit: 3/29/2010 7:26:50 AM)
show user profile  Kajico
lol and I just switched in reverse last year, went from 3D to IT.

It's always good to have both options available, you're never out of work.

I'd say start practicing on your own, doing some refresher tutorials and getting some good stuff for a demo reel or site presentation so you can use to attract potential customers.

(\/) (°,,,°) (\/) Woop woop woop!

read 381 times
3/29/2010 9:11:26 AM (last edit: 3/29/2010 9:11:26 AM)
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