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Car rigs
show user profile  ijzerman
Hi guys,
At the moment we are working on a animation involving a car. Im having great trouble of getting it to work in a way that is flexible and easy to setup.
We have madcar but its tempramentfull to say the least and i cant export or bake animation to keyframes.

I know there was a good reactor setup back in the days but now im stuck on massFX. Its okay to setup but i cant find any good in depth info on how to make front wheels steer or rig a nice suspension.
So, how do you guys do it? Do you have any pointers?
Thnx in advance,

Pushing buttons since "86
read 371 times
5/24/2016 2:35:48 PM (last edit: 5/24/2016 2:35:48 PM)
show user profile  herfst1
use craft director studio
read 356 times
5/25/2016 1:13:34 PM (last edit: 5/25/2016 1:13:34 PM)
show user profile  FX
I was going to suggest that, but he said massFX.
read 347 times
5/25/2016 2:21:58 PM (last edit: 5/25/2016 2:21:58 PM)
show user profile  ijzerman
Did some more research on massFX, its a pain in the ass too. Now ive got a rig with a spline and proper automated wheel rotation so thats nice and easy to setup. Only no suspension and clever dynamics. I looked at craft director, looks ok, do any of you have experience with it?

Pushing buttons since "86
read 343 times
5/25/2016 2:25:31 PM (last edit: 5/25/2016 2:25:31 PM)
show user profile  FX
I found it a pain in the ass to get the settings right, compounded by the fact the guy who narrates the tutorials has THE most annoying voice and delivery I have ever heard.

If you persevere with it it's worth it...bombing around in max viewports using a steering wheel and pedals is kinda cool.

edit: the forums a ghost town, so if you have any issues you'll need to figure them out yourself.

read 341 times
5/25/2016 2:35:25 PM (last edit: 5/25/2016 2:37:48 PM)
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