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camera matching and lens
show user profile  debodeebs
ive tried matching camera to photo but having no look, im using the perspective match and the kitchen units are with correct dimensions but i cannot get even close the the angle this picture is, could it be that the images was done using cgi and at incorrect measurements?

read 483 times
8/13/2014 2:17:00 AM (last edit: 8/13/2014 2:17:00 AM)
show user profile  chillywilson
That image above looks cgi to me.
Remember when camera matching your perspective can be altered off of a natural lens.
If I shot that it would be with a 16-24mm, but a lens that isn't a tilt shift would give you stretched out verticals unless that kitchen was huge but looks only around 20-25ft
Get the floor and walls in place then you should be able to see where the perspective distortion lays.

Move another plane up to the counter top after the floors and walls are in, see if that plane goes across the top the the island and is also level with the back counter. Adjust perspective distortion until it matches.

read 457 times
8/14/2014 1:18:14 AM (last edit: 8/14/2014 1:18:14 AM)
show user profile  debodeebs
thank you, i have done what you have said and still no match so that render cannot of been modeled correctly.

would it require more then just a sun and plane lights in the windows to achieve this look?
read 444 times
8/14/2014 9:30:16 PM (last edit: 8/14/2014 9:30:16 PM)
show user profile  STRAT
Purely a sun alone can achieve this look as far as lights go. You also need an armful of skill.


read 442 times
8/14/2014 9:45:48 PM (last edit: 8/14/2014 9:45:48 PM)
show user profile  debodeebs
well i know a big part is how the materials are produced but please tell me how i am getting this result with just a sun with intensity only at 0.75

camera's aparture is 4 and shutter speed is 100 and iso at 600

the scene is dark but the windows is way over exposed

read 440 times
8/14/2014 9:49:11 PM (last edit: 8/14/2014 9:49:11 PM)
show user profile  debodeebs
ignore the texturing its just a sample and any white material is no higher then 200
read 439 times
8/14/2014 9:50:12 PM (last edit: 8/14/2014 9:50:12 PM)
show user profile  del3d
Vray? I typically do not use a sun stronger than 0.01.

Lower the sun intensity, lower the shutter speed to eliminate burnouts
read 434 times
8/14/2014 10:35:12 PM (last edit: 8/14/2014 10:35:12 PM)
show user profile  debodeebs
i thought 0.01 was for standard max cameras?
read 434 times
8/14/2014 11:10:58 PM (last edit: 8/14/2014 11:10:58 PM)
show user profile  debodeebs
ok this is with the sun at 0.01 and here is a few renders but way too dark

aperture 4 shutter speed 50 iso 1200

aperture 4 shutter speed 100 iso 600

aperture 4 shutter speed 100 iso 100

read 432 times
8/14/2014 11:37:24 PM (last edit: 8/14/2014 11:37:24 PM)
show user profile  debodeebs
aperture 4 shutter speed 100 iso 600 vray plane intensity 15 but way too over exposed again, the vray planes intensity has to be lower then 3 to keep exposure down and another strange thing is that the color mapping type doesnt affect anything even having the burn value right down to 0.05

read 425 times
8/15/2014 12:12:44 AM (last edit: 8/15/2014 12:12:44 AM)
show user profile  debodeebs
ok this is the brightest i can get with just the sun without getting any over exposure is this normal?

read 417 times
8/15/2014 1:57:25 AM (last edit: 8/15/2014 1:57:25 AM)
show user profile  STRAT
up your environmental gi levels. What renderer did you say you were using?


read 412 times
8/15/2014 8:37:24 AM (last edit: 8/15/2014 8:37:24 AM)
show user profile  3joez
Have you tried the new perspective match?
Other than that, don't touch Vray sun standard parameters, if you want a natural look.

read 401 times
8/15/2014 11:13:19 AM (last edit: 8/15/2014 11:13:19 AM)
show user profile  debodeebs
strat i thought using the gi enviro was a fake cheat? or is this something that should be used as i never use it tbh and joez do you mean leave the sun at default if so then i have alot of burno outs if i do
read 399 times
8/15/2014 12:36:30 PM (last edit: 8/15/2014 12:36:30 PM)
show user profile  debodeebs
ok sun is at 0.01 and gi environment override is at 10 its gotta be a bug or something, i dont want to keep adding loads of vray lights i just want to try just using the sun and maybe just the 1 vray light to help bounce more light.

read 397 times
8/15/2014 1:11:46 PM (last edit: 8/15/2014 1:11:46 PM)
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