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Building a NURBS model over a hi-poly model?
I have modeled this "low-poly" hand in Max. Here's how it looks with the "NURMS toggle" turned on.
What I need is to somehow really turn it into NURBS, to be able to export it as IGES and then import into Inventor.
Any ideas what's the best way of doing this?
read 324 times
12/1/2011 10:03:02 AM (last edit: 12/1/2011 3:00:54 PM)
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12/1/2011 3:12:12 PM (last edit: 12/1/2011 3:12:12 PM)
I've done it before... if you want, I can take a crack at it.
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12/1/2011 3:22:03 PM (last edit: 12/1/2011 3:22:03 PM)
Great! Could you tell me how you did it or you'd like to take a shot at it yourself? You can email me at firstname.lastname@example.org
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12/1/2011 3:48:29 PM (last edit: 12/1/2011 3:48:29 PM)
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12/1/2011 4:15:07 PM (last edit: 12/1/2011 4:15:07 PM)
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