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Building a car.......just because it seems to be the "cool" thing to do right now
show user profile  owtdor
Like the title says, I am trying a car for the first time really. Let me know what needs work, what doesn't, and if I really stand a chance of finishing.
Not doing a Porsche, but trying to follow along with the tutorial where applicable.




read 942 times
3/11/2009 12:07:46 PM (last edit: 3/11/2009 12:27:40 PM)
show user profile  Westcoast13
Great mesh, neater than mine. :(

Good subject too, keep at it!

My Turbosquid Area

read 921 times
3/11/2009 12:39:59 PM (last edit: 3/11/2009 12:39:59 PM)
show user profile  CGMAN1375
your work flow is nice but theres only one thing i recommend build the peices of the car seperately itll make it easier, the doors the hood etc.
read 859 times
3/11/2009 3:55:44 PM (last edit: 3/11/2009 3:55:44 PM)
show user profile  owtdor
The hood is separated already. The doors will be cut out later as well as the trunk. I prefer to do them together and cut them out so the verts line up perfectly later. The contours should match better too. In the end, they are all separate objects.

read 856 times
3/11/2009 4:00:02 PM (last edit: 3/11/2009 4:00:02 PM)
show user profile  Joey Parker Jr.
Great start. Glad to see you doing a "real" car.
 photo 2012-sig_small3_zpsbd114b69.png

read 831 times
3/11/2009 6:03:17 PM (last edit: 3/11/2009 6:03:17 PM)
show user profile  Mashedpot8er
Great bit of information - Putting the panel seams in later on. I like that idea a lot. Will look forward to seeing which way you go with this. Car Style wise.

Cad Monkey

read 814 times
3/11/2009 8:09:30 PM (last edit: 3/11/2009 8:09:30 PM)
show user profile  Error404
cobra? -

read 807 times
3/11/2009 9:34:06 PM (last edit: 3/11/2009 9:34:06 PM)
show user profile  owtdor
Yeah, it's a Shelby Cobra alright.

Sometime down the road, I would love to build a replica in my garage.

read 799 times
3/11/2009 10:38:47 PM (last edit: 3/11/2009 10:38:47 PM)
show user profile  Westcoast13
So would i.

For the record, i like to work that way too, as you said, i find it easier to keep the body shape if i separate panels afterwards.

My Turbosquid Area

read 777 times
3/12/2009 2:33:42 AM (last edit: 3/12/2009 2:33:42 AM)
show user profile  owtdor
Quick Update

The texture is a simple car paint and totally procedural. Still adjusting the existing topology and there is still lot more to do:
finish the bottom of the body all around
cut out the doors
Cut out the trunk lid
everything else.


read 709 times
3/19/2009 5:18:54 PM (last edit: 3/19/2009 5:18:54 PM)
show user profile  Westcoast13
Thats the colour scheme mine will come in, darker blue though. :)

Nice modelling btw.

My Turbosquid Area

read 665 times
3/20/2009 12:48:25 AM (last edit: 3/20/2009 12:48:25 AM)
show user profile  owtdor
I would like the paint a little darker too, but at this point it is not worth the time to fix. That will come later. The stripes are still not perfect either, they need to be closer together, but again, too much time spent on it this early already. I still have a ton to do on the body in the front and back, then the details and interior. you can't really leave the interior out of an open roadster like this now can you?

read 647 times
3/20/2009 9:37:22 AM (last edit: 3/20/2009 9:37:22 AM)
show user profile  Westcoast13
Flintstone stylee! :)

My Turbosquid Area

read 625 times
3/20/2009 10:15:07 AM (last edit: 3/20/2009 10:15:07 AM)
show user profile  owtdor
Small Update here. Still a LONG way to go....


read 556 times
3/26/2009 5:08:16 PM (last edit: 3/26/2009 5:08:16 PM)
show user profile  Westcoast13
Not sure what to comment on (if you wanted crits!!) It would be easier to see the details on a clay render though. I'm not sure if i like the wheels, but that could be just the reflections that are spoiling them for me.

Also, i don't like the headlights, but again, you might not have finished them! And, the hole on the side looks too big on your model too.

My Turbosquid Area

read 510 times
3/27/2009 3:48:34 AM (last edit: 3/27/2009 3:50:26 AM)
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