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Blender 2.5 Has a release date!
show user profile  mattymoose
They'll start dropping Release Candidates in October, I'm excited! It's going to be huge.


read 2868 times
8/6/2009 2:50:22 PM (last edit: 8/6/2009 2:50:22 PM)
show user profile  TimTamFin
Today at work while reading about the subject I ran across a pretty amazing gaseous fluid dynamics video created with Blender, but I can't find the site again. The tool was still in progress and I'm not sure if it's going to be part of 2.5 or will it be released at later point, but still ... pretty cool stuff :-)

Took some digging but I found it
http://www.wxtools.com/wp/archives/317
http://www.wxtools.com/wp/archives/333







Rgds,
Timo

read 2852 times
8/6/2009 3:28:59 PM (last edit: 8/6/2009 3:53:22 PM)
show user profile  mattymoose
Yep, that smoke sim is in 2.5 - I believe that's the 2.5 GUI in the video! Pretty sweet, I hadn't heard about that until now.

The reason I'm excited about 2.5 isn't the flashy new features, its the UI flexibility. I love the 2.4x UI, but in 2.5 you'll probably be able to skin it to work like your favorite program, I can't even imagine how many new users who were frustrated by the 2.4x UI will become fans.*

On the other hand, they changed the sculpt tool to work like a modifier in Max - you can switch seamlessly between modeling and sculpting. That sounds mind-bogglingly awesome to me. They just need to fix the memory handling/speed and Blender sculpting will be about on the level with the big dogs!

*just saw your trolling post, Chaos - you can rest easy that you'll be able to ruin Blender's amazing UI in any way you can dream up. ; p


read 2829 times
8/6/2009 3:57:39 PM (last edit: 8/6/2009 4:01:48 PM)
show user profile  ChaosQuack
Blenders UI was invented and designed by a retarded, blind, clubbed footed, ape with an epileptic disorder.

Hopefully 2.5 will improve this.




read 2825 times
8/6/2009 4:00:03 PM (last edit: 8/6/2009 5:08:52 PM)
show user profile  Nik Clark
Blender does have some impressive features. The smoke now, and the fluid sim look great. I just get the feeling that the developers don't want people to learn it. How damned hard to use can an app be?! I can use several 3D apps with some confidence, but OMG, I struggle to get to grips with blender. It's just so illogical.

I will learn it one day. Perhaps when somebody has skinned the interface to make some sense, I will be able to use it.




read 2806 times
8/6/2009 4:55:13 PM (last edit: 8/6/2009 4:55:13 PM)
show user profile  BishBashRoss2
I totally agree with you guys. I've tried to pick it up a couple of times and both times am amazed at how incredibly unintuitive the whole experience is. Made even more annoying by the fact I really want to learn and like it.

Fingers crossed for the new version.





read 2801 times
8/6/2009 5:02:50 PM (last edit: 8/6/2009 5:03:10 PM)
show user profile  mattymoose
I really have to stop taking it personally when people criticize the blender UI... I've always found it intuitive. In any case, this is their press release:

During an almost two year process of design, review, and artist feedback, the Blender team has implemented a new core architecture for Blender. The key changes involve a high level of configurability of the interface and the ways tools are used, and a further elaboration of the original non-overlapping and non-blocking parallel working UI system.* All of the interface elements in Blender are now defined using a scriptable layout engine, with scripted access to all of the data Blender provides. Keyboard layouts for hot keys and user input can be changed on the fly, including definition of macros, and reapplying tools with adjusted settings. Blender 2.50 also provides a upgraded animation system. Now every setting and option can be animated via function curves, higher level actions, the non-linear animation mixer, or scripting.


*If you look closely in the smoke sim videos, you can see that the UI remains responsive while it's running the simulation - pretty sure thats the kind of thing they are talking about


read 2794 times
8/6/2009 5:06:08 PM (last edit: 8/6/2009 5:08:40 PM)
show user profile  TimTamFin
Blender 2.5 demonstration video... Looking pretty neat !
http://vimeo.com/5137477

Rgds,
Timo

read 2681 times
8/19/2009 1:54:38 AM (last edit: 8/19/2009 1:54:48 AM)
show user profile  gogodr
I remember my first time using blender

This is exactly what happened::

-Finished download>>

" oh my, finally I'll get to test this out"

-installed it and ran the main application

"oh yush lets get started! "

-takes 2 hours figuring out how to select a thing
" O___O;;........ the f**k is THSSSS?SSHHHTZZ!!?! "

- leaves blender after 5 hours of getting into knowing hot to control things

-Goes to my garden to rage and shout out

"F*** YOU BLENDER!!!!!!I'M MOVING BACK TO 3DS MAX!!"


--------
and yes.. thats exactly what happened ..... n.n
oh yush, months after that someone told me that you could configure the annoying right click to be the left click and things.

Hello there

beautiful ;3


read 2673 times
8/19/2009 2:14:22 AM (last edit: 8/19/2009 2:15:07 AM)
show user profile  Haamu
"Keyboard layouts for hot keys and user input can be changed on the fly..."

I've been waiting for this um...feature (it really takes a special kind of brain to think not-including-this-in-the-first-version was a good idea) for 3 years at least. Might give blender another go if they've done it properly.
read 2643 times
8/19/2009 5:02:51 AM (last edit: 8/19/2009 5:02:51 AM)
show user profile  Nik Clark
Yay, now the unintelligible controls that do god-knows-what can be resized!



read 2631 times
8/19/2009 7:58:00 AM (last edit: 8/19/2009 7:58:00 AM)
show user profile  TimTamFin
LOL !
Rgds,
Timo

read 2602 times
8/19/2009 12:18:04 PM (last edit: 8/19/2009 12:18:04 PM)
show user profile  nemo
> a high level of configurability of the interface and the ways tools are used

i fear that will make things even worse. take an already bad ui and let people modify it freely. brrrrr

cheers
nemo out



read 2591 times
8/19/2009 1:18:14 PM (last edit: 8/19/2009 1:18:14 PM)
show user profile  mattymoose
I understand that I posted this on maxforums and not blenderforums, but jesus, this constant whining about the interface... We get it, you couldn't figure it out... there's no need to beat that horse anymore.


read 2580 times
8/19/2009 1:50:39 PM (last edit: 8/19/2009 1:50:39 PM)
show user profile  Joey Parker Jr.
I vote we continue to beat the blender horse.
 photo 2012-sig_small3_zpsbd114b69.png

read 2576 times
8/19/2009 1:53:26 PM (last edit: 8/19/2009 1:53:26 PM)
 
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