Hi,
I have a biped that is physiqued to a mesh. All is working ok, but for some reason the biped will occasionally drastically change its position into really odd shapes and jump to a random area in the scene. I've solved that problem now because I created keys for the biped when animating (I set two keyframes 30 frames apart for the same position). However, now the biped will, between the two keyframes, animate to a different position and then back to the original position. I've even selected everything in the scene, and there are no keyframes at all between that span. It's puzzling.
If any, more experienced members have any advice, I 'd love to hear it.
Thanks...I really need help so let me know if you need anything cleared up.
-Connor
read 106 times 2/8/2010 11:30:29 PM (last edit: 2/8/2010 11:30:29 PM)
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