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Bicycle rigging
show user profile  Scheidema

I'm trying to rig a bicycle, I couldn't find a solution so far.
I have the steering correct in the front. Problem is that when I set it on a path (like a car) the frame is connected to a path and the fork has the same path only a little further.
When I drive along the path, the frame lifts up in the loop (corner). This is caused by the settings from the fork and steering tube.

I tried to do this diffrently without local links, only then the frame and the steering tube don't match.

Has anybody got a solution for this problem?
On the internet there is a rigged bicycle, just not moving along a path
How have other people fixed this? Is the steering something that is manually keyframed after putting it on a path?

Kind regards

read 518 times
7/11/2016 12:07:36 AM (last edit: 7/11/2016 12:07:36 AM)
show user profile  HANZZ
Learn to use dummy objects along paths, instead of using models directly on those paths. It will give far greater flexibility. I'm assuming you want the fork to 'follow' or point to the intended path, right? Then you'd want to put a 2nd dummy on the path, move it a little further along (frame count) than the 1st dummy, and give the fork a 'lookAt' controller.You'll have to fiddle with the settings to get the one that works. If you don't know how to do all this, dig around in the help files. It's all there.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 482 times
7/12/2016 3:25:17 PM (last edit: 7/12/2016 3:26:33 PM)
show user profile  npcph
Grotey did a bike chain a while back. Its not much but a start.

read 458 times
7/12/2016 9:31:33 PM (last edit: 7/12/2016 9:31:33 PM)
show user profile  Error404
once you learn how to rig a bicycle, you never forget -

read 431 times
7/14/2016 5:27:45 PM (last edit: 7/14/2016 5:27:45 PM)
show user profile  Scheidema
Oke thanks for the feedback. the pedals and chain i can work out.
The problem is in the steering pipe.

To make the bicycle follow the spline smooth I made two dummy's on the path.
otherwise the frame follows the path very stiff.
If I connect it diffrent the frame turns arround the fork. beacause the fork is in a angle it turns from the ground instead of lifting it up at the wanted point.
anyway... I put in a file on we transfer maybe someone wants to have a look for this and can explain what I am doing wrong here.
If sending the file back please save it as a max 2012 file again so i can open it.

Kind regards

read 387 times
7/19/2016 8:22:58 PM (last edit: 7/19/2016 9:48:09 PM)
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