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BAKE ANIMATION
show user profile  Zman
I need some quick help -

I have a complex system of attachments and links, all of which are made in order to move some light objects around.

I want to merge only the lights to a different scene.

Is there a quick way to "bake" their position so I don't need to merge the entire system ?



read 386 times
12/24/2014 9:06:05 AM (last edit: 12/24/2014 9:06:05 AM)
show user profile  digs
select your lights, go into the motion tab, trajectories, and you can collapse their transforms

edit - that doesnt seem to work with link or link constraint, tho 8 / ... your anims wont bake well it looks like

edit edit - but you might get away with using spline conversion, merging those new splines and your lights, then path constraining your light to which ever don't get their animations baked (disable constant velocity with a 1x1 bake)? i feel like there has to be a better way
read 376 times
12/24/2014 9:48:46 AM (last edit: 12/24/2014 10:17:13 AM)
show user profile  Zman
I have about 400 moving objects in my scene... lol
All timed differently.

We might have found a way exporting them into After Effects and importing them back.

originally we wanted to have VRAY use object based lighting but the flickering was impossible :(




read 363 times
12/24/2014 10:26:29 AM (last edit: 12/24/2014 10:26:29 AM)
show user profile  khamski
Very important question.
Maybe some uber script or plugin exists?


read 350 times
12/24/2014 11:08:05 AM (last edit: 12/24/2014 11:08:05 AM)
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