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Backgroung image problems
show user profile  zzoka


Hi
I have problems using the Viewport Backgroung tool.
I wold like to work with it, but it is incomplete. Let me explain you.
I would like to adapt the background image to my scene, and vice versa, move the background image up and down, left and right. To simplify things, let' s say to create a scene with that ballerina in the background, and draw an ordinary plane as a floor, so the ballerina can stay on it. You have to adapt the perspective of your viewport, to the perspective of the background, right?
To do this you have to work in the Perspective viewport and Zoom, Pan or Move the whole viewport, and move or zoom the background.
And here comes the problem.
You can't do it. You can't lock zoom/pan the Perspective viewport and the background, you can do it only in the other viewports. And when you start to rotate the viewport (let's say the Front), it changes to User, and the perspective of the drawn objects is distorted.
Look at the pictures: captured for the User and the Perspective viewport, with the completely identical setting in terms of perspective (you it moving the Grid), with a transparent plane.
Now look at the plane how is distorted in the User viewport, and so are distrorted all the objects you draw.
I don' t know if I have been clear enough.
Maybe a background picture with a steet or some architecture would be better to explain.
read 251 times
9/5/2010 6:54:10 PM (last edit: 9/5/2010 7:36:51 PM)
show user profile  Nik Clark
?


Click here to send me an emailClick here to visit my websiteClick here to visit my photo gallery on Flickr

read 240 times
9/5/2010 7:08:23 PM (last edit: 9/5/2010 7:08:23 PM)
show user profile  zzoka
"?" what ?
read 234 times
9/5/2010 7:40:22 PM (last edit: 9/5/2010 7:40:22 PM)
show user profile  Davious
get your perspective view set up how you like it then create a camera from that view.

You could then freeze the camera, and use the camera view.
still perspective, but locked.

" Difficult, yes. Impossible , no..."

read 226 times
9/5/2010 9:55:03 PM (last edit: 9/5/2010 9:55:03 PM)
show user profile  Westcoast13
Well interpreted. :)


My Turbosquid Area

read 222 times
9/5/2010 10:07:46 PM (last edit: 9/5/2010 10:07:46 PM)
show user profile  mike_renouf
I think I understand... I think you are trying to create a reference image that will stay still when the camera shifts around in the same plane.

To do this you can apply the image as a material to an object.

or, check the "Lock Zoom/Pan" box in the viewport background.



read 221 times
9/5/2010 10:11:12 PM (last edit: 9/5/2010 10:11:12 PM)
show user profile  zzoka
Davious
The Camera view is very useful, you can adapt your scene to the background image, put the horizon in any position you want, etc. However the background image can not be locked to the Camera view :(

mike reonuf
You did not understand. The point of this topic is that the "Lock Zoom/Pan" tool is useless in the Perspective viewport. It doesn't work. You can't lock the viewport background to your scene in the Perspective viewport.

I will do this: I will apply my background image to a huge and distant vertical plane, whiich can than be moved up and down, left and right, and I will build my scene in front of it. I don't know any other solution.

read 192 times
9/6/2010 9:21:15 PM (last edit: 9/6/2010 9:21:15 PM)
show user profile  killerbee2
I get your point but what you wanna do isnt very logical.

Placing an image as background is like putting it at an infinite point away from the camera, the perspective grid is way closer to the camera so even if it would work like you want you would get the wrong parallax when pan/zooming the viewport.

Imagining you are creating something interactive with the ballerina, you'd prefer using the source as a bitmap on a plane, positioned at the focal point of the camera, with a lookat constraint towards the camera so relative to the objects you're adding no matter how you place your camera the ballerina will stay in place according to your objects.





read 178 times
9/7/2010 12:39:20 AM (last edit: 9/7/2010 12:40:15 AM)
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