Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography



Maxunderground news unavailable

Autodesk Revit
show user profile  PS3D
So I've recently had some training in Revit. (Not because I particularly wanted to learn it, but because more and more of my clients, who are mainly architects, are asking me if I can use their models and turn it into a visualisation)

Firstly, it's not been as bad as I was expecting it to be. Within 2 days I had managed to model a pretty complex building, exterior and interior, and produced some half decent renders from it. Having said that, I don't think I need to be too worried about my job just yet!

I'm just wondering if there are any people on here who use Revit to model in, and what they think of it. Also, I'm curious to know how smoothly it exports into Max. I know max 2013 can do a direct link from Revit, but I've heard exporting as fbx is better. Any help or advice would be appreciated.

Cheers,

Paul




read 439 times
2/9/2015 9:40:05 PM (last edit: 2/9/2015 9:40:05 PM)
show user profile  9krausec
Great post. I'm looking to get into the ArchViz sector for some freelance and I'd be interested in hearing peoples modeling workflows.

Good job PS3D!




- Portfolio-




read 428 times
2/9/2015 9:52:09 PM (last edit: 2/9/2015 9:52:09 PM)
show user profile  mike_renouf
might be worth subscribing for a month to this site:
http://www.digitaltutors.com/software/Revit-tutorials

I think they may even have a 3 days free access deal going on still. I had the three days free and learned a great deal from a tutorial on archviz using AutoCAD and Max. I'm going to subscribe for a month or two once I can twist my boss' arm to pay for it. :)




read 392 times
2/10/2015 2:09:54 PM (last edit: 2/10/2015 2:09:54 PM)
show user profile  jpedleham
Exporting to FBX is much cleaner especially in 2015 where you can adjust detail levels as Revit tends to make an incredible amount of unnecessary geometry especially if your ground plane isnt a flat plane. It looks like a really dense spider web. Theres alot of cool scripts for revit > max stuff, like transferring your categories from revit to layers in max. Be careful with the revit models in max though because they really really crank up the polycount and can sometimes slow it down as much as cad plans do (still none the wiser as to why this happens) It imports pretty well though. Its nice to have things like your steelwork and your foundations etc as seperate objects as soon as you begin work in max.
read 368 times
2/10/2015 10:00:43 PM (last edit: 2/10/2015 10:00:43 PM)
show user profile  PS3D
Thanks for the replies.
That looks a good site for tutorials, Mike. I will def look into that further.

Jpedleham - I noticed in Revit 2015 you could view your model in various detail levels (fine, medium, course), but i wondered if you could export in this way too?

I had heard Revit models can be huge when bringing into Max, so it would be good if it was possible to only bring in basic detail, eg. just the inner and outer face of walls, and not everything inside!

I am hoping to get some more training in Revit soon, so hopefully I should be more clued up on things. But I'm hopeful it's not as bad as I once feared it would be...



read 366 times
2/10/2015 10:14:51 PM (last edit: 2/10/2015 10:14:51 PM)
show user profile  jpedleham

That dialog is part of the revit link in max and it lets you set the detail through that. Im not sure if you can export with your chosen detail level, i cant check as im not at work at the moment. However usually a ProOptimize fixes the spiderwebbing issue despite leaving you with bad topology its a huge improvement over what revit vomits out.
read 359 times
2/10/2015 10:46:50 PM (last edit: 2/10/2015 10:46:50 PM)
#Maxforums IRC
Open chat window


Support Maxforums.org