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Autodesk aquires Exotic Matter.....
show user profile  Dr. Jim
Hmmm....maybe we can expect fluids?....in 5 years....and with bugs.

http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=20307972

read 701 times
8/14/2012 2:55:41 PM (last edit: 8/14/2012 2:55:41 PM)
show user profile  reeves1984
Weird press release innit


killing it, for now? Not standalone product, but nor is matchmover etc. So maybe it'll be 'autodesk fluid' and bundled

--
Simon Reeves


www.simonreeves.com - VFX Artist & Blog
twitter


www.analogstudio.co.uk <-- I work here

read 682 times
8/14/2012 3:15:37 PM (last edit: 8/14/2012 3:15:37 PM)
show user profile  Dr. Jim
I see it now,....the "Fluid Suite"....which costs 9K,...and requires you to first purchase every other Autodesk product made.
read 663 times
8/14/2012 5:10:42 PM (last edit: 8/14/2012 5:10:42 PM)
show user profile  Black Mariah
You'll never see fluids, same as you'll never see point clouds. Autodesk truly gives zero shits about what any of us want or need and instead drive their development based on what can be most easily marketed and charged for.

I think it was Socrates who said... "I drank what?"

read 647 times
8/14/2012 5:37:36 PM (last edit: 8/14/2012 5:37:36 PM)
show user profile  Weetabix
Coming soon. The new micro-purchase "per render" billing system, DLC and feature crippled base version.*

Want the Edit Poly modifier? $500. Particle Flow? $1000. Slate Material editor? $350. Need Mental Ray? $1500. Fluids? $4000. Or you could just buy the full version for $12k (Titanium premium super subscription plan required).

Want to buy a competitors product? There aren't any, they were bought out.

*Credit card required for render functionality. Individual renders billed based on render size. Render charges start at $0.10 per frame for 320*480 or smaller.
read 634 times
8/14/2012 6:00:51 PM (last edit: 8/14/2012 6:00:51 PM)
show user profile  soontekk
Dear Auto(buy)Desk, i needed this 10 years ago but i managed without.. thanks.

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /


read 603 times
8/14/2012 6:22:40 PM (last edit: 8/14/2012 6:22:40 PM)
show user profile  digital3ds
Doesn't maya have fluids? I don't see any reason why max won't adopt some form of it - like M cloth (maya = n cloth)
- Mike Sawicki




read 565 times
8/14/2012 8:05:03 PM (last edit: 8/14/2012 8:05:03 PM)
show user profile  BishBashRoss
@ Weetabix

I like the cut of your jib. Welcome to the forums.





read 559 times
8/14/2012 8:16:07 PM (last edit: 8/14/2012 8:16:07 PM)
show user profile  Black Mariah
No shit. I don't know who you are, Weetabix, but I'm pretty sure you'll fit right in.

I think it was Socrates who said... "I drank what?"

read 549 times
8/14/2012 8:32:22 PM (last edit: 8/14/2012 8:32:22 PM)
show user profile  Dr. Jim
yeah D3ds.....but this is some insane sh*t,...Maya fluids blow compared to this stuff. It would be a completely new animal.....maybe they will transform this and upgrade Maya fluids AND give Max some love.
read 540 times
8/14/2012 8:50:37 PM (last edit: 8/14/2012 8:50:37 PM)
show user profile  ScotlandDave
I don`t want to sound as if i don`t appreciate the amount of time and effort that goes in to coding something like a fluid solution - but is it really that hard?? The algorithms and methods for doing it are pretty much tried and tested by now, there`s third party fluid plugins from small dev teams popping up all over the place for all of the major 3d apps..

[edit] Sorry i forgot to say how awesome Autodesk are for this..



Website | Blog | Contact | Vimeo

read 537 times
8/14/2012 8:52:33 PM (last edit: 8/14/2012 8:53:55 PM)
show user profile  Dub.
ScotlandDave.

The basics aren't that hard - the devil is in the details.

There are a few people on this forum who could probably build a basic fluid sim, but something that is robust and production ready is a whole nother story.

It's like renderers. I could write a raytracer in an afternoon. No-one in the world will want to use it though.


read 534 times
8/14/2012 8:55:38 PM (last edit: 8/14/2012 8:55:38 PM)
show user profile  soontekk
even blender has usable fluids and had them for years.
played with them and they are cool.
i hope blender takes a big chunck out of AD$$K's revenue which is the only language they talk.

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /


read 519 times
8/14/2012 9:26:34 PM (last edit: 8/14/2012 9:26:34 PM)
show user profile  ccampbell
Dang you guys are harsh sometimes... Autodesk is working on a lot of great changes internally that I'm sure you 'll start to see roll out in the next couple years. They are changing just about every aspect of how they run the business and believe it or not... its for the customers!
-Point cloud manipulation?(seen it already)
-Fluids?(Seen it already)
-FREE DIGITAL LIBRARY?(seen it already)
-Algorithmically driven populous simulation, including and day night systems (seen it already)
-3D Scanner support(seen it already)
-3D Printing support(seen bits already) literally a "Print" button coming soon...

Tons more! the problem is there are very few programmers working for Autodesk at any given time and most of them work remotely. The ones that actually go into the office here in SF are all busy with custom developments.

I'm not vouching for them as i know as well as any of you they are full of bugs but all software is... you use 3ds max as a primary tool for some reason or another.. Thats what brought us all here to this lovely green paradise.

One other thing to consider is that a ton of company's have ALREADY gone the route of compartmentalized software distribution. Its not a new concept and Autodesk could have adopted this along time ago if that was really important to them. you'll notice a lot of there software is totally free including 3ds max for students... says a little something about the company. I personally know Jeff Kowalski and Carl bass and can tell you they are very down o earth and very much in it for the community as much as you might think otherwise.

Don't go off on me now though! I'm just giving my small bit of insight.




$Entrepreneur = if((Designer + Engineer)*Programmer){Problem Solver};



read 512 times
8/14/2012 9:30:04 PM (last edit: 8/14/2012 9:33:05 PM)
show user profile  Dr. Jim
pics or it didnt happen................
read 501 times
8/14/2012 9:55:41 PM (last edit: 8/14/2012 9:55:41 PM)
 
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