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Asteroid crashing into planet surface using Particle Flow - Rendering Problem!
show user profile  jous8
Hi, anyone followed the tutorial for an asteroid crashing into a planet surface using particle flow, well anyway I have done just that, created a lot of Particles and spawns. The tutorial say at the end that you need to still make changes to render this scene, it says:

"Before being able to render this scene, you would need to define particle shapes and
materials for a number of events. This is not covered in the tutorial, but rather left as an elective exercise."

I have 32 bit windows xp and 2 Gig Ram. In the Particle View I changed Render to geometry and the tried to render but it says out of memory after the first 100 frames (i need to render 1000)! Any suggestions would be great! Thanks!
read 495 times
8/7/2009 2:11:58 PM (last edit: 8/7/2009 2:11:58 PM)
show user profile  advance-software
Buy 2 more gigs and set the /3gb switch.

read 483 times
8/7/2009 4:00:59 PM (last edit: 8/7/2009 4:00:59 PM)
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