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Applying the same animation to another object.
show user profile  tommtomm
Hi all.
I have completed a complex series of animations on a cube that is perfect. But I have come to realise that renderingit through swift 3d I need to replicate the cube to get a certain look. which means another cube with the same exact animations. Is there a way of taking the information on the frames and pasting them onto the new cube. the thought of speding another day just to replicate the same thing is making me sad.

please help anyone.
if you know a tutorial or anything really.
many thanks
read 547 times
4/24/2008 11:05:10 AM (last edit: 4/24/2008 11:05:10 AM)
show user profile  mrgrotey
Well you can just clone the cube that already has the animation, and it will keep the animation with it

read 535 times
4/24/2008 11:23:05 AM (last edit: 4/24/2008 11:23:05 AM)
show user profile  tommtomm
Ah its because the object I want the animations to be applied to is slietly different. lol but I found a way using curve editor that I never tried before. you can just copy the actions from that and apply to another obect, by simply right clicking on the object attrebutes.
read 514 times
4/24/2008 12:14:53 PM (last edit: 4/24/2008 12:14:53 PM)
show user profile  MrBurns
The easiest way would be to assign some constraints with offsets. Or to wire the parameters.
OR to clone the cube, move your other object to its location, link it to the cloned cube and then hide the cloned cube.
read 508 times
4/24/2008 12:22:25 PM (last edit: 4/24/2008 12:22:25 PM)
show user profile  mak
fuck that, just copy and paste teh controllers in track view
read 506 times
4/24/2008 12:28:20 PM (last edit: 4/24/2008 12:28:20 PM)
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