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Maxunderground news unavailable

How to apply plan on a plane - to keep clean visibility.
show user profile  inxa

I am working on some floor plans.

But when I match it across there are some issues,

- I am creating the plane with the same pixels of the floor plan bitmap that I have got.
- When I apply it in the top viewport, the bitmap isn't looking very clean. It's very blurred.

How do you work it out.

3D ArchVis
Photography blog
Facebook Photography page

read 597 times
4/27/2008 12:44:40 AM (last edit: 4/27/2008 12:44:40 AM)
show user profile  donvella
Customise > Preference Settings > Configure Driver > (Direct 3D has these options...) Appearance Preferences >
Set the Background Texture size to 1024, and click "Match Bipmap as Closely as Possible".

Should fix the issue.

read 593 times
4/27/2008 12:48:26 AM (last edit: 4/27/2008 12:48:26 AM)
show user profile  inxa
Thanks, will check that out.
it's not the background texture. I am using a plane on which the plan is mapped.

3D ArchVis
Photography blog
Facebook Photography page

read 583 times
4/27/2008 1:08:29 AM (last edit: 4/27/2008 1:08:29 AM)
show user profile  Headphones_John
Max 'optimises' images when you apply them to objects, to save on system resources.
If don vellas tip has little or no effect then try making a DX material ('standardFX'), instead of the max Standard type, they tend to result in better resolution.

Secondly, if its still not good enough, the best way to get an image into plan is to set it as the background in the top viewport. press alt+b in the top view and set the image, tick 'match bitmap' and 'lock zoom/pan'. ----------

Website is permanently under construction

read 566 times
4/27/2008 4:52:36 AM (last edit: 4/27/2008 4:52:36 AM)
show user profile  TimTamFin
Or if it's clean enough... Turn it to vectors with illustrator (trace) and import it as AI.

read 559 times
4/27/2008 5:08:31 AM (last edit: 4/27/2008 5:08:31 AM)
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