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Apple Peeler
show user profile  npcph
I started this for one of the challenges and didn't have the time to finish it. Still working on it now. It's an apple peeler for making apple pies. Still working on it butI plan to animate the scene with it building into the final scene. Still working out what i am going to have it do though.

 photo wire_zps3n1gpymm.jpg

 photo clay_zpso2ryt26d.jpg

 photo render_zps2pjo0cig.jpg

read 625 times
5/19/2015 10:44:08 PM (last edit: 5/19/2015 10:44:08 PM)
show user profile  mike_renouf
Lovely modelling. Textures need some more work, but it will be great!

read 561 times
5/20/2015 6:36:09 PM (last edit: 5/20/2015 6:36:09 PM)
show user profile  LionDebt
Apple peeler? Is that not just a knif- holy shit it looks like a medieval torture device.

Nice clean geom. The flour bag looks too boxy. Overall is a bit too clean which is pulling it away from realism.

Looks good though :)
read 555 times
5/20/2015 7:33:00 PM (last edit: 5/20/2015 7:33:00 PM)
show user profile  Nik Clark
The scene looks really good as a whole. Some post processing and a bit of dirt here and there would make it that little bit better.

Great stuff.

read 548 times
5/20/2015 9:32:35 PM (last edit: 5/20/2015 9:32:35 PM)
show user profile  STRAT
Very enjoyable piece


read 533 times
5/21/2015 12:33:12 AM (last edit: 5/21/2015 12:33:12 AM)
show user profile  Mr_Stabby
Meh.. I came here expecting the iSkinner, a new idiot proof way to skin people by apple.

read 522 times
5/21/2015 4:18:58 AM (last edit: 5/21/2015 4:18:58 AM)
show user profile  krbendel
The modelling is really nice, and the lighting in the clay render looks ok, but the textured shot is flat.
The depth seems lost. It reminds me of one of the professional examples from the 3d Studio R4 book.
The textures need work, possibly some bump or displacement on the table cloth and the global illumination seems lost.
I'd say the flour bag, pie and table cloth need most work and as Nik says dirty things up.
But it's a nice scene and well modelled.
read 504 times
5/21/2015 10:40:52 AM (last edit: 5/21/2015 10:40:52 AM)
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