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AO Seam Issue
This model is supposed to be a modular staircase. The normals come out fine without seams, but the AO always have these white clouds on the edges. Models were exported as obj and used the newest version of xNormal for this. Is anyone familiar with the cause of this issue?
The seam viewed in Photoshop. Normally at the outer edges, but used the offset to make it more visible when tiled.
Low Poly Model
High Poly Mudbox
read 258 times
12/22/2011 4:52:07 AM (last edit: 12/22/2011 4:52:07 AM)
Well, that's correct... look at your model. There's no mesh on the sides of the stairs, so of course there isn't going to be any AO there, there's no mesh for the light to bounce off. If you want a proper bake. Duplicate your stair-set 2 times (so you have 3)... side by side. And create the bake from the middle set. This should work fine.
Or, just a quick fix in photoshop. Your choice.
Also, please refrain from posting such large images in the future. Either shrink them down (there's really no reason these have to big anyway), or just link to them with html.
"I flew over Egypt once"
read 234 times
12/22/2011 12:50:35 PM (last edit: 12/22/2011 12:51:32 PM)
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