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Any idea how you do this on a torus??
i want to make this type of tire on the torus(its about a motorcycle) but i still cant find a way..any bright ideas??
read 465 times
8/31/2009 4:55:05 AM (last edit: 8/31/2009 4:55:05 AM)
and what exactly is the problem? try a displacement map or even a bump map.
read 455 times
8/31/2009 5:36:13 AM (last edit: 8/31/2009 5:36:13 AM)
i used this technique for tires:
read 449 times
8/31/2009 5:52:20 AM (last edit: 8/31/2009 5:52:20 AM)
i want to model it..so it will be more detail..
read 437 times
8/31/2009 6:05:03 AM (last edit: 8/31/2009 6:05:03 AM)
(the vision71 here)
have you looked at the member tutorials? Our Error404 (Daniel Buck) has a couple for modeling tires treads that should be a great guide for you. The tread is different but at least it's a starting point and you can work your style of tread in while still following his instruction.
they are <<<< in the featured list
hope this helps. good luck
read 410 times
8/31/2009 7:33:51 AM (last edit: 8/31/2009 7:34:56 AM)
yea i saw it..i try many things all morning but this its kind of different..its not like a car tire//ita a bit different..thanks anyway everyone who post
read 392 times
8/31/2009 9:20:31 AM (last edit: 8/31/2009 9:20:31 AM)
What difference does it make what vehicle it will go on?
And forget about the torus, errors method will work better probably.
Make a plane with a couple of segments, and cut one of the shapes on the right side of the tire in the plane, extrude it down.
Copy it, mirror it, move it for the half of lenght, and weld it with the other side. There will be cleanup after each step...
Then do what he did to make it round
read 378 times
8/31/2009 10:05:26 AM (last edit: 8/31/2009 10:05:26 AM)
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