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animation
show user profile  cassiopealt
Hou can i animate a circular sector to a cone? in max?
read 790 times
4/14/2008 1:18:10 PM (last edit: 4/14/2008 1:18:10 PM)
show user profile  mrgrotey
Ive been having a play and its a tricky bugger, the only convincing way I can seem to do it is:

Create your sector,
Create a cone (with the same number of radial segments as the sector)
Clone the sector,
Manually move each vert to their corresponding place on the cone (using vertex snap)
then use that cloned sector as a morph target for the first one.




read 761 times
4/14/2008 2:31:22 PM (last edit: 4/14/2008 2:31:22 PM)
show user profile  cassiopealt
thanks
1i will try this

read 699 times
4/15/2008 12:22:19 PM (last edit: 4/15/2008 12:22:19 PM)
show user profile  cassiopealt
there is a problem. my sector is from a tube with a slice aplied.and i have 2 vertices where i had tu have just one
.Do you have an exemple(max file) and another thing > do you know cult3d?
read 694 times
4/15/2008 12:26:14 PM (last edit: 4/15/2008 12:27:17 PM)
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