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Animating a car to remain properly "grounded"
show user profile  disposable_aladdin
What's the best way to animate a car along a non-linear surface with moving wheels, and not using a path constraint for the car. I've got a car moving along a curved surface and need a good connection with tyres on the "ground" - can't seem to achieve by hand / a path (due to geometry of the existing scene) - I know there's a proper way of doing it!

Cheers!
read 335 times
10/17/2014 1:57:10 PM (last edit: 10/17/2014 1:57:10 PM)
show user profile  FX
I think the free edition of Craft Director Studio is capable of this....


www.craftanimations.com/products/craft-director-studio
read 332 times
10/17/2014 2:08:55 PM (last edit: 10/17/2014 2:08:55 PM)
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