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Ambient Occlusion Issues
show user profile  carrrottt09
Hello all,
I'm trying to render an ambient occlusion pass and when i send it to the servers it gives me an error that I am missing maps. However; I am not using maps to create the ambient occlusion pass. I am using the material override in the render options for mental ray.
Any help is greatly appreciated. Also any ideas on how to speed up these renders.. they are painfully slow. Do I need to create maps for all the objects in my scene with an AO pass?
Thanks
read 379 times
7/13/2010 4:51:20 PM (last edit: 7/13/2010 4:51:20 PM)
show user profile  oculart
I usually use this script instead. http://plugins.angstraum.at/vrayao/index.htm

read 332 times
7/14/2010 1:33:22 PM (last edit: 7/14/2010 1:33:22 PM)
show user profile  carrrottt09
I do not have access to Vray. Any other ideas?
read 289 times
7/20/2010 6:14:49 PM (last edit: 7/20/2010 6:14:49 PM)
show user profile  gogodr
http://www.boomerlabs.com/Freeware/OPG/

this one uses mentalray


read 286 times
7/20/2010 6:22:43 PM (last edit: 7/20/2010 6:22:43 PM)
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