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Ambient Occlusion Issues
show user profile  carrrottt09
Hello all,
I'm trying to render an ambient occlusion pass and when i send it to the servers it gives me an error that I am missing maps. However; I am not using maps to create the ambient occlusion pass. I am using the material override in the render options for mental ray.
Any help is greatly appreciated. Also any ideas on how to speed up these renders.. they are painfully slow. Do I need to create maps for all the objects in my scene with an AO pass?
read 391 times
7/13/2010 4:51:20 PM (last edit: 7/13/2010 4:51:20 PM)
show user profile  oculart
I usually use this script instead.

read 344 times
7/14/2010 1:33:22 PM (last edit: 7/14/2010 1:33:22 PM)
show user profile  carrrottt09
I do not have access to Vray. Any other ideas?
read 301 times
7/20/2010 6:14:49 PM (last edit: 7/20/2010 6:14:49 PM)
show user profile  gogodr

this one uses mentalray

read 298 times
7/20/2010 6:22:43 PM (last edit: 7/20/2010 6:22:43 PM)
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