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Alpha for diffuse only
show user profile  Rawashdeh_omar
is there any way to make opacity map affect diffuse color only while leaving all other maps untouched, like reflection/secular/glossiness?
read 410 times
6/2/2015 2:25:03 PM (last edit: 6/2/2015 2:25:03 PM)
show user profile  FX
Mask it, and what's religion got to do with this ?

read 389 times
6/2/2015 3:29:01 PM (last edit: 6/2/2015 3:29:01 PM)
show user profile  herfst1
LOL at the religion comment.

Use render elements and save out a diffuse pass.
read 388 times
6/2/2015 3:32:49 PM (last edit: 6/2/2015 3:32:49 PM)
show user profile  Rawashdeh_omar
LOL... XD I mean specular, anyway thanx for the help.
read 379 times
6/2/2015 4:00:53 PM (last edit: 6/2/2015 4:00:53 PM)
show user profile  Mr_Stabby
Use a better material. In Mr A&D for instance, you have "cutout" which works exactly like opacity in standard mat and transparency which is more complex and incidentally does exactly what you want.

read 356 times
6/2/2015 11:35:44 PM (last edit: 6/2/2015 11:35:44 PM)
show user profile  Rawashdeh_omar
@ Mr_Stabby do you know a vray material that will do the same? if not will cutout slow my render time with vray?! thank you very much
read 320 times
6/6/2015 1:51:22 AM (last edit: 6/6/2015 1:51:22 AM)
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