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adding detail to objects
show user profile  vkhu
I'm trying to add some small bumps (I don't know what to call them) to a sphere like so.

The thing is, all of those bumps are individual sphere and every time I add a new one, I have to adjust its position and angle and it takes freaking long to get the right look. Is there any way I can add bumps and stuff a bit more easily?
read 569 times
7/6/2012 5:48:51 PM (last edit: 7/6/2012 5:48:51 PM)
show user profile  Dr. Jim
Bump map?
Or for actual geometry modification: Displacement Map
read 567 times
7/6/2012 5:49:27 PM (last edit: 7/6/2012 5:49:27 PM)
show user profile  vkhu
I'm completely n00b when it comes to dealing with material so can you be a bit more specific?
read 560 times
7/6/2012 5:56:22 PM (last edit: 7/6/2012 5:56:22 PM)
show user profile  Dr. Jim
I would suggest reading up on "Materials" in the help files. You need more than specific "do this...and do that" instructions. You need a base level grasp on how to build simple materials in MAX. I say simple because bump mapping & discplacement mapping are pretty simple.

So give that a shot.....get it going...and then post when you have trouble!
read 555 times
7/6/2012 6:02:49 PM (last edit: 7/6/2012 6:02:49 PM)
show user profile  3joez
Do a black point in photoshop and apply it to the sphere. Use UVW map->spherical mapping
read 541 times
7/6/2012 7:22:17 PM (last edit: 7/6/2012 7:22:17 PM)
show user profile  Garp
If you're looking for an easier way to place your small squashed spheres on the surface of the big one, there's an Align tool in the main toolbar.
If you click-and-hold the button, you'll get a flyout with various options. The one called Normal Align might be what you want. Look in the reference for more details and experiment a little.
As an alternative, the Scatter tool can be of help too (again, press F1 for the details).

A quick example using Normal Align first, then Scatter:










Unable to display content. Adobe Flash is required.





read 534 times
7/6/2012 7:36:07 PM (last edit: 7/6/2012 8:09:30 PM)
show user profile  dragopede
@Garp: I had to boot up Max just to confirm for myself that there was a dropdown menu for the Align tool. I can't believe I never knew about that. My mind is blown.
read 512 times
7/7/2012 8:26:30 AM (last edit: 7/7/2012 8:26:30 AM)
show user profile  digital3ds
Since I've been here I've learned something new from probably every one of Garp's reply's. This time it's normal align. God bless maxforums.

** This thread made me realize I have a lot to learn -- a voxel thing --

**** That thread made me realize I have a lot to understand -- (booze doesn't help) --
- Mike Sawicki




read 507 times
7/7/2012 8:56:50 AM (last edit: 7/7/2012 9:36:22 AM)
show user profile  Octopuzzy
There are also tools for this in the graphite modeling tools.
If you have a lot of objects to place that would probably be the quicker way to do it, although it takes a little more time to setup.




read 480 times
7/7/2012 10:55:44 AM (last edit: 7/7/2012 10:55:44 AM)
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