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3dsmax export question
show user profile  qaz
I've read here that each 3D package has its strengths. Max for modeling, Maya for animating etc. Is there a chance that one can create some parts of a project in one package, and others, in another package? So as to benefit from each package's strengths?

E.g. is it possible to model a character and its surroundings in Max, then export them all to Maya and animate the character there?

If the answer is yes:
Please tell me what is the best workflow for importing such a Max file into e.g. Maya.
If possible add details.
read 859 times
2/3/2011 8:09:46 PM (last edit: 2/3/2011 8:09:46 PM)
show user profile  advance-software
fbx or collada for interchange.

read 851 times
2/3/2011 8:23:20 PM (last edit: 2/3/2011 8:52:34 PM)
show user profile  qaz
Is exporting to fbx also used in professional environments? I mean can this format handle serious projects (like Disney, Pixar etc.) or is it more "lightweight"?
In fact, what do the big houses use for exporting?
read 827 times
2/3/2011 9:17:45 PM (last edit: 2/3/2011 9:17:45 PM)
show user profile  carrrottt09
FBX is pretty solid. Should take your textures, all animation, and rigging (At least from max to maya or the reverse).

an aside - you can pretty much accomplish all the same things in various programs - its the user of the program, not the tool that does the work.
read 820 times
2/3/2011 10:10:03 PM (last edit: 2/3/2011 10:11:04 PM)
show user profile  qaz
Export to OBJ doesn't work for this? Why?

read 813 times
2/3/2011 10:25:21 PM (last edit: 2/3/2011 10:25:21 PM)
show user profile  advance-software
Can you export skinning info in obj ?
read 811 times
2/3/2011 10:26:51 PM (last edit: 2/3/2011 10:26:51 PM)
show user profile  qaz
Anybody got an idea about the professional, industry-proven way to integrate objects from Max in other packages? Workflows, details, tips about that?
What does a someone working for e.g. Pixar do, step-by-step, to integrate max in Maya/Houdini/C4D etc.? Step-by step, from .Max file to the final render.

read 793 times
2/4/2011 1:51:52 PM (last edit: 2/4/2011 1:51:52 PM)
show user profile  advance-software
Never used it, but you might like to check this out :

http://www.okino.com/conv/conv.htm

read 785 times
2/4/2011 3:10:40 PM (last edit: 2/4/2011 3:10:48 PM)
show user profile  carrrottt09
I use Okino. It's awesome. It's quite expensive. Best customer support of any company I have ever dealt with. That said - I think you can still use the FBX to do what you want. If not, check with Okino, they are an amazing resource.
read 778 times
2/4/2011 4:14:24 PM (last edit: 2/4/2011 4:14:24 PM)
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