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3dsmax 2018
show user profile  3joez

I'm sure about one thing. Price going up and useful features like Mental ray going away. Should we still hope for some kind of improvement?
read 1325 times
3/28/2017 2:25:54 PM (last edit: 3/28/2017 2:25:54 PM)
show user profile  FX

Although I am now au fait with the terminology "foreground processing" and "background processing", the latter option being more profitable for AutoDonk.


read 1320 times
3/28/2017 2:35:35 PM (last edit: 3/28/2017 2:35:35 PM)
show user profile  Nik Clark
So, Arnold has a watermark unless you have an Arnold licence for $1220

Iray now costs $300 a year. Mental Ray is "free" from Nvidia, but can't render animations unless you pay an extra $300 a year per machine.

And yet the price of Max goes up again with these "improvements".

I honestly think that a bucket half full of seaweed could run Max development better than Autodesk at this point.

read 1289 times
3/28/2017 9:02:13 PM (last edit: 3/28/2017 9:02:13 PM)
show user profile  9krausec
Maya 2017 has it's own issues too atm. Silly things like a symmetry brush not working in the integrated Xgen module (for hair). A constraint that glitches out only at render time (that isn't going to be fixed, but another tool that does the same thing has been integrated over like a sloppy band-aid). Window panels not being "found" within it's own system. A tool being replaced forcing you to download a plugin which AD links you too, but the link is broken on their website!

Seems like once a week I run into something stupid that hinders my ability to do my jerb.

Don't know, for the price of 3ds Max / Maya I expect fully working and feature rich software. Call me crazy. :D

Carry on.

- Portfolio-

read 1278 times
3/29/2017 3:24:06 AM (last edit: 3/29/2017 3:24:06 AM)
show user profile  donvella

read 1268 times
3/29/2017 7:24:12 AM (last edit: 3/29/2017 7:24:53 AM)
show user profile  HANZZ
None for me, thanks. I'll keep the version I have, and maaaaaybe get ahold of 2017 because it supposedly has PBR. Of course, one could just get Corona or RedShift renderer and call it a day, skipping all AD's renderers entirely.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 1256 times
3/29/2017 9:48:37 AM (last edit: 3/29/2017 9:48:37 AM)
show user profile  FX
"So, Arnold has a watermark unless you have an Arnold licence for $1220"

Whut!? I thought it was a full version and you only needed a license to use extra nodes.
read 1224 times
3/29/2017 7:02:51 PM (last edit: 3/29/2017 7:02:51 PM)
show user profile  Zman
They really have no shame anymore....

read 1194 times
3/30/2017 9:25:45 AM (last edit: 3/30/2017 9:25:45 AM)
show user profile  3joez
Looks like my money is well spent...
read 865 times
4/12/2017 9:10:33 AM (last edit: 4/12/2017 9:10:33 AM)
show user profile  Nik Clark
What a fucking joke.

Literally new icons and less features. The same splash screen and the old plugins still work which means nothing has really changed. Remember, a few months ago they were saying how amazing this release was going to be.

This is what you get when you lose most of the people developing and managing the product.

All that has changed is a more effective billing department.

read 851 times
4/12/2017 11:07:10 AM (last edit: 4/12/2017 11:14:38 AM)
show user profile  FX
I've just seen 2018.

...anything good on the TV tonight?
read 843 times
4/12/2017 11:32:47 AM (last edit: 4/12/2017 11:32:47 AM)
show user profile  ccampbell
Garbage.... Makes me sad :*(

$Entrepreneur = if((Designer + Engineer)*Programmer){Problem Solver};

read 775 times
4/12/2017 6:27:15 PM (last edit: 4/12/2017 6:27:15 PM)
show user profile  Nik Clark

read 750 times
4/12/2017 11:25:05 PM (last edit: 4/12/2017 11:25:05 PM)
show user profile  ijzerman
@Nik, i think that sums it up pretty accurate :)

Pushing buttons since "86
read 686 times
4/14/2017 9:18:04 AM (last edit: 4/14/2017 9:18:04 AM)
show user profile  donvella
Lol Nik, what a funny and almost true statement. At this point in time vanilla max has less capability and more crashes than blender. Blender UI is nicer and snappier , I'd love to see some common plugins from max on blender - then u would see some interesting competition. Some of the top ones for blender I looked at are actually quite interesting such as ivygen, floorgen, nodewrangler, archimesh (really check this one out!). I like c4d & Houdini but in all honestly I actually think blender is starting to look similar to max in comparison to other packages.

C4d looks great but the manual states it's meant for small scenes and reading around some people seem to be fed up with the development such as xpresso still running single thread. Houdini is amazing but it's programmer driven - pure artist types may be less interested in nodes when they feel like 'meshing something out'... I looked at rhino + grasshopper specifically for archviz, promising stuff - again single threaded. Brings me back to blender lol.. I see modo is the top rated next package for the corona render teams focus, but even after watching Garps thread on it I'm not convinced - I could be wrong. Food for thought, I'd love to hear more on threading for blender or anyone elses recent experiments with other packages, specifically for large scenes with scattered geo and parametric tools,/plugins like itoo. As an archviz guy I'd almost hinge the whole thing on itoo and a decent photo real renderer + a modelling toolset/plugin

read 633 times
4/16/2017 11:32:03 PM (last edit: 4/16/2017 11:32:03 PM)
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