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3dsmax 2011/2012 viewport corrupting?
I am currently having an issue with the viewports in 3dsmax 2011 and 2012 in directx 9 mode. When all 4 viewports are on screen, moving my mouse over them causes them to randomly switch to a different viewport and display mode. When I have only 1 viewport in full screen, the problem doesn't seem to happen. DirectX 10 mode seems to display fine, but I cannot use a viewport shader with that driver, same with Nitrous driver in 2012. This issue only started just recently, and have never seen this problem in almost a year of using max 2011 on the same hardware. I've been searching the internet for this issue for over a week now, and I either don't know how to properly describe it, or it's just unique to me. I've reinstalled max a couple of times, which doesn't seem to fix anything. I've ran registry cleaners, anti virus/adware/spyware software as well.
Here's a couple of pictures to help describe the issue.
This problem always occurs even when there's no object in the scene.
Things I've tried:
Win7 64bit (Aero is disabled)
ATI Radeon HD5870 (Card Drivers and DirectX are up to date)
3Ds Max 2011/2012 (Viewcube disabled)
Any help would be greatly appreciated :)
read 1246 times
6/3/2011 7:57:57 AM (last edit: 6/3/2011 8:01:35 AM)
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