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3d bottle problem
show user profile  vivendi
Hey, i'm trying to create a 3d bottle but im not sure how to do it. The bottom part of the bottle is kinda like a chamferbox, but the top part towards the neck of the bottle is rounded. So now i'm wondering, what would be the best approach for me?

Here is a screenshot of how the bottle looks like:

[http://img53.imageshack.us/my.php?image=3dmaxroundneckvt2.jpg]
read 958 times
1/8/2009 1:35:29 PM (last edit: 1/8/2009 1:44:39 PM)
show user profile  Stianbl
Edit: didnt see the picture at first...

Couldnt you just keep extruding upwards, and scale it down as you go?


read 955 times
1/8/2009 1:37:57 PM (last edit: 1/8/2009 1:39:05 PM)
show user profile  vivendi
I dont see the picture either now.. Well, here's the link again. Ill edit my first post too.

[http://img53.imageshack.us/my.php?image=3dmaxroundneckvt2.jpg]

Anyway, i can extrude upwards and then downwards, but i dont see how that gives me that rounded part (the part which i marked with those 2 red lines). Could you please explain it a bit more in detail for me?
read 941 times
1/8/2009 1:44:26 PM (last edit: 1/8/2009 1:44:51 PM)
show user profile  Stianbl
Well, if you select the top faces, then choose extrude (you will have to extrude a couple of times before you reach the top, so space it out. For each extrude, use the scale tool, and scale it to fit the width of the bottle. When you reach the top, make it round. It should work out ok I think. =)


read 935 times
1/8/2009 1:47:09 PM (last edit: 1/8/2009 1:47:09 PM)
show user profile  vivendi
Well, i suddenly remembered the hinge from edge, so that did the trick :-)

Now the next thing is going to the top part of the bottle. You can see that the neck towards the cap of the bottle is round. Any thought on how to do that?

Image [http://i41.tinypic.com/zvprsw.jpg]
read 930 times
1/8/2009 1:57:19 PM (last edit: 1/8/2009 1:57:19 PM)
show user profile  killerbee2
for a minute i thought you were going to say you're a 3Daholist.




read 927 times
1/8/2009 2:02:20 PM (last edit: 1/8/2009 2:02:20 PM)
show user profile  Pro TKer
the lathe tool is your friend.
unless your trying to fully box model the who thing.

draw a line (with the line shape tool) around the edges of half the bottle using the front view. then go to the modify tab and in the drop down select lathe. you might have to adjust the gizmo and/or the orientation.

but F1 is your best friend.
read 896 times
1/8/2009 3:24:23 PM (last edit: 1/8/2009 3:25:14 PM)
show user profile  vivendi
Thanks, i can see how lathe might come in handy. There's just one thing though. If you look at the neck of the bottle then you see it's round. When you look a bit lower you see the bottle square. I also want this fine transition it has in the picture, from square to round. That's the part that bugs me... Any idea on how to do that?
read 890 times
1/8/2009 3:36:35 PM (last edit: 1/8/2009 3:36:35 PM)
show user profile  Bolteon
start with a lathe of 6/7/8 sides, then chamfer the lower portion of the bottle and apply a turbosmooth.

-Marko Mandaric



read 886 times
1/8/2009 3:40:24 PM (last edit: 1/8/2009 3:40:24 PM)
show user profile  horizon
You suggest lathe for a 80% blocky bottle? (EDIT: but i'm sure bolts knows his jager)

Make a box, extrude and resize the top part to fit.
Chamfer the edges slightly, and at the part where the bottle starts to get round, move the vertices of that chamfer away from each other. Now put on turbosmooth and tweak as needed.


read 883 times
1/8/2009 3:42:37 PM (last edit: 1/8/2009 3:45:09 PM)
show user profile  Bolteon
i guess it would have helped if i had actually looked at the picture first.

-Marko Mandaric



read 876 times
1/8/2009 3:56:35 PM (last edit: 1/8/2009 3:56:35 PM)
show user profile  LoyHogg
*Reaches for bottle of Jager*

You could loft two shapes down a line. In this case a circle followed by a rectangle with the appropriate corner radius. Lofting doesn't provide the tidiest meshes but it's fast and controllable.
Then just apply an edit poly mod and continue from there.

*Has a small sip*
read 854 times
1/8/2009 6:00:34 PM (last edit: 1/8/2009 6:00:34 PM)
show user profile  markoid
This is my take on it.





read 831 times
1/9/2009 1:31:26 AM (last edit: 1/9/2009 1:31:26 AM)
show user profile  horizon
Close, but the edges still remain the same all the way up in your video.
Here is what I made:

I wouldn't know it's shaped this way if there isn't one of those on my shelf :P


read 823 times
1/9/2009 1:57:47 AM (last edit: 1/9/2009 1:58:36 AM)
show user profile  vivendi
wow, thanks for the great help! I just made a quick one with the help of you guys and it actually started to look like the picture! So i'll just put a little more effort in the next one and im sure i can work it out now. Thanks again for everyone that helped! :-)
read 811 times
1/9/2009 2:55:03 AM (last edit: 1/9/2009 2:55:03 AM)
 
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