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A 360 render of a Balrog model I made years back....
read 570 times
6/16/2016 3:17:42 AM (last edit: 6/16/2016 3:17:42 AM)
not bad, I'd like to see him stompin' around... eating some hobbits or something
read 482 times
6/19/2016 11:38:05 PM (last edit: 6/19/2016 11:38:05 PM)
I forget how many tris this is...the face alone is 400k. I grunted through rigging it awhile back, but the update is so lag-a-riffic because of the mesh density, it's just a nightmare to fiddle with. Always wanted to try rendering it with real lighting, not this scanline crap.
read 465 times
6/20/2016 1:32:48 AM (last edit: 6/20/2016 1:32:48 AM)
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