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Maxunderground news unavailable

Max 2015 viewport movement
show user profile  Mr_Stabby
I remember when migrating to 2014, they changed some default thing with the way viewport rotated/panned around and there was a selection thing at the lower right corner of the ui to change it back.

Now in 2015, I tried setting them to the ones I had in 2014 but its still all weird and jerky and super fucking annoying. Is there any other thingy i have to fiddle with to get it back working right? Fkin autodesk, always screwing around with the wrong thing.

read 589 times
7/23/2014 5:38:31 PM (last edit: 7/23/2014 5:38:31 PM)
show user profile  Mack_Blariah
Viewport controls seem far more "Sketchupy." I thought it was just me. Maybe not...
read 551 times
7/24/2014 10:02:11 AM (last edit: 7/24/2014 10:02:11 AM)
show user profile  FX
Adaptive Navigation Nonsense......fixed with SP2.....

"C:\Users\*yourname*\AppData\Local\Autodesk\3dsMax\2015 - 64bit\ENU\

Open 3dsmax.ini

Find line saying [Performance]

Write AdaptiveNavigation=0 under it

Save & Run.

View-ports now behave like they should.


read 418 times
8/14/2014 7:11:14 PM (last edit: 8/14/2014 7:18:04 PM)
show user profile  Mr_Stabby
yay, I already deemed 2015 as not usable because of this xD mebe I'll give it another go

read 411 times
8/14/2014 7:32:02 PM (last edit: 8/14/2014 7:32:02 PM)
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